{"answers":{"affected":"It affects 2 products.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2002-0964 exists.","fix":"No fix has been published for CVE-2002-0964 yet. Limit exposure of the affected software until one is available.","what":"CVE-2002-0964 is a medium-severity denial of service vulnerability in n/a, published on 2 Apr 2003. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2002-0964 and fix it if it is affected.\n\nWhat it is: CVE-2002-0964 is a medium-severity denial of service vulnerability in n/a, published on 2 Apr 2003. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2002-0964 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2002-0964/ (Markdown: https://insights.sbomify.com/CVE-2002-0964/index.md)","id":"CVE-2002-0964","markdown":"https://insights.sbomify.com/CVE-2002-0964/index.md","name":"CVE-2002-0964","record":{"aliases":["GHSA-p2q4-m99w-xgjx"],"analysis":{"component_type":"server_software","fix_type":"upgrade","impacts":["denial_of_service"],"network_reachable":"yes","non_default_config":false,"product_category":"Half-Life game server","requires_auth":"none","summary":"Remote attackers can exhaust server resources by sending multiple challenge responses, preventing legitimate players from connecting to the Half-Life server.","user_interaction":"not_required","vuln_class":"denial_of_service"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"half-life","vendor":"valve_software"},{"product":"half-life_dedicated_server","vendor":"valve_software"}],"cvss":{"score":5,"severity":"medium","source":"nvd","vector":"AV:N/AC:L/Au:N/C:N/I:N/A:P","version":"2.0"},"cwes":[],"description":"Half-Life Server 1.1.1.0 and earlier allows remote attackers to cause a denial of service (resource exhaustion) via multiple responses to the initial challenge with different cd_key values, which reaches the player limit and prevents other players from connecting until the original responses have timed out.","ecosystems":[],"exploits":{"exploitdb":1,"first_seen":"2002-06-20","github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[{"date":"2002-06-20","kind":"exploitdb","ref":"21572","stars":null,"title":"Half-Life Server 1.1/3.1 - New Player Flood Denial of Service"}],"tier":"weaponised"},"has_fix":null,"headline":"Denial of service in n/a","id":"CVE-2002-0964","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"denial_of_service","year":"2002"},"n_packages":0,"n_references":3,"next":{"headline":"Memory corruption in n/a","id":"CVE-2002-0965"},"packages":[],"prev":{"headline":"SQL injection in n/a","id":"CVE-2002-0963"},"products":["n/a"],"published":"2003-04-02","related":[{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2001-0964","kev_date_added":null,"published":"2002-02-02"},{"cvss_score":5,"headline":"Denial of service in n/a","id":"CVE-2004-0724","kev_date_added":null,"published":"2004-07-23"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-08","vendors":["n/a"]},"summary":"Remote attackers can exhaust server resources by sending multiple challenge responses, preventing legitimate players from connecting to the Half-Life server.","url":"https://insights.sbomify.com/CVE-2002-0964/"}