{"answers":{"affected":"It affects 1 product.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2003-1143 exists.","fix":"No fix has been published for CVE-2003-1143 yet. Limit exposure of the affected software until one is available.","what":"CVE-2003-1143 is a high-severity denial of service vulnerability in n/a, published on 10 May 2005. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2003-1143 and fix it if it is affected.\n\nWhat it is: CVE-2003-1143 is a high-severity denial of service vulnerability in n/a, published on 10 May 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2003-1143 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2003-1143/ (Markdown: https://insights.sbomify.com/CVE-2003-1143/index.md)","id":"CVE-2003-1143","markdown":"https://insights.sbomify.com/CVE-2003-1143/index.md","name":"CVE-2003-1143","record":{"aliases":["GHSA-q6cr-mhc9-grfj"],"analysis":{"component_type":"desktop_application","fix_type":"no_fix_stated","impacts":["denial_of_service"],"network_reachable":"yes","non_default_config":false,"product_category":"Serious Sam game","requires_auth":"none","summary":"Remote attackers can crash or freeze Serious Sam games by sending a malformed TCP packet, causing a denial of service.","user_interaction":"not_required","vuln_class":"denial_of_service"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"serioussam","vendor":"croteam"}],"cvss":{"score":7.5,"severity":"high","source":"nvd","vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","version":"2.0"},"cwes":[],"description":"Croteam Serious Sam demo test 2 2.1a, Serious Sam: the First Encounter 1.05, and Serious Sam: the Second Encounter 1.05 allow remote attackers to cause a denial of service (crash or freeze) via a TCP packet with an invalid first parameter.","ecosystems":[],"exploits":{"exploitdb":1,"first_seen":"2003-10-30","github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[{"date":"2003-10-30","kind":"exploitdb","ref":"23314","stars":null,"title":"Serious Sam Engine 1.0.5 - Remote Denial of Service"}],"tier":"weaponised"},"has_fix":null,"headline":"Denial of service in n/a","id":"CVE-2003-1143","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"denial_of_service","year":"2003"},"n_packages":0,"n_references":4,"next":{"headline":"Memory corruption in n/a","id":"CVE-2003-1144"},"packages":[],"prev":{"headline":"Privilege escalation in n/a","id":"CVE-2003-1142"},"products":["n/a"],"published":"2005-05-10","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-08","vendors":["n/a"]},"summary":"Remote attackers can crash or freeze Serious Sam games by sending a malformed TCP packet, causing a denial of service.","url":"https://insights.sbomify.com/CVE-2003-1143/"}