{"answers":{"affected":"It affects 1 product.","exploited":"There is no known exploitation of CVE-2003-1446 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2003-1446 yet. Limit exposure of the affected software until one is available.","what":"CVE-2003-1446 is a medium-severity memory corruption vulnerability in n/a, published on 23 Oct 2007. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2003-1446 and fix it if it is affected.\n\nWhat it is: CVE-2003-1446 is a medium-severity memory corruption vulnerability in n/a, published on 23 Oct 2007. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2003-1446 in the wild and no public exploit code.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2003-1446/ (Markdown: https://insights.sbomify.com/CVE-2003-1446/index.md)","id":"CVE-2003-1446","markdown":"https://insights.sbomify.com/CVE-2003-1446/index.md","name":"CVE-2003-1446","record":{"aliases":["GHSA-5f99-qr48-9xhf"],"analysis":{"component_type":"desktop_application","fix_type":"no_fix_stated","impacts":["code_execution","privilege_escalation"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Rogue game","requires_auth":"low_privilege","summary":"Local attackers can execute arbitrary code with games group privileges by exploiting a buffer overflow in the save function via a long HOME variable.","user_interaction":"required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"rogue","vendor":"rogue"}],"cvss":{"score":4.9,"severity":"medium","source":"nvd","vector":"AV:L/AC:L/Au:N/C:N/I:C/A:N","version":"2.0"},"cwes":[{"id":"CWE-119","name":"Improper Restriction of Operations within the Bounds of a Memory Buffer"}],"description":"Buffer overflow in the save_into_file function in save.c for Rogue 5.2-2 allows local users to execute arbitrary code with games group privileges by setting a long HOME environment variable and invoking the save game function with a ~ (tilde).","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2003-1446","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2003"},"n_packages":0,"n_references":3,"next":{"headline":"Weak cryptography in n/a","id":"CVE-2003-1447"},"packages":[],"prev":{"headline":"Memory corruption in n/a","id":"CVE-2003-1445"},"products":["n/a"],"published":"2007-10-23","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-08","vendors":["n/a"]},"summary":"Local attackers can execute arbitrary code with games group privileges by exploiting a buffer overflow in the save function via a long HOME variable.","url":"https://insights.sbomify.com/CVE-2003-1446/"}