CVE-2004-0735 Memory corruption in n/a
Remote attackers can execute arbitrary code via buffer overflows in Medal of Honor games when playing on a Local Area Network.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Local or same network only
- Victim action needed
- Not needed
- Fix
- None listed
What is CVE-2004-0735?
CVE-2004-0735 is a high-severity memory corruption vulnerability in n/a, published on 23 Jul 2004. It can only be exploited from the same machine or local network, with no action from the victim.
Official description
Buffer overflow in Medal of Honor (1) Allied Assault 1.11v9 and earlier, (2) Breakthrough 2.40b and earlier, and (3) Spearhead 2.15 and earlier, when playing on a Local Area Network (LAN), allows remote attackers to execute arbitrary code via vectors such as (1) the getinfo query, (2) the connect packet, and other unknown vectors.
Which versions are affected by CVE-2004-0735?
It affects 1 product.
Products include Electronic Arts Medal of Honor Allied Assault.
How do I fix CVE-2004-0735?
No fix has been published for CVE-2004-0735 yet. Limit exposure of the affected software until one is available.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2004-0735 being exploited?
It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-0735 exists.
Public exploit code: 1 Metasploit module and 3 Exploit-DB entries.
Sources
Also known as GHSA-f97q-pghf-w265.