{"answers":{"affected":"It affects 1 product.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-0735 exists.","fix":"No fix has been published for CVE-2004-0735 yet. Limit exposure of the affected software until one is available.","what":"CVE-2004-0735 is a high-severity memory corruption vulnerability in n/a, published on 23 Jul 2004. It can only be exploited from the same machine or local network, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2004-0735 and fix it if it is affected.\n\nWhat it is: CVE-2004-0735 is a high-severity memory corruption vulnerability in n/a, published on 23 Jul 2004. It can only be exploited from the same machine or local network, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-0735 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2004-0735/ (Markdown: https://insights.sbomify.com/CVE-2004-0735/index.md)","id":"CVE-2004-0735","markdown":"https://insights.sbomify.com/CVE-2004-0735/index.md","name":"CVE-2004-0735","record":{"aliases":["GHSA-f97q-pghf-w265"],"analysis":{"component_type":"desktop_application","fix_type":"no_fix_stated","impacts":["code_execution"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Medal of Honor game","requires_auth":"none","summary":"Remote attackers can execute arbitrary code via buffer overflows in Medal of Honor games when playing on a Local Area Network.","user_interaction":"not_required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"medal_of_honor_allied_assault","vendor":"electronic_arts"}],"cvss":{"score":7.5,"severity":"high","source":"nvd","vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","version":"2.0"},"cwes":[],"description":"Buffer overflow in Medal of Honor (1) Allied Assault 1.11v9 and earlier, (2) Breakthrough 2.40b and earlier, and (3) Spearhead 2.15 and earlier, when playing on a Local Area Network (LAN), allows remote attackers to execute arbitrary code via vectors such as (1) the getinfo query, (2) the connect packet, and other unknown vectors.","ecosystems":[],"exploits":{"exploitdb":3,"first_seen":"2004-07-17","github_poc":0,"max_poc_stars":null,"metasploit":1,"nuclei":0,"refs":[{"date":"2004-07-17","kind":"metasploit","ref":"exploit/windows/games/mohaa_getinfo","stars":null,"title":"Medal of Honor Allied Assault getinfo Stack Buffer Overflow"},{"date":"2004-07-20","kind":"exploitdb","ref":"357","stars":null,"title":"Medal of Honor - Remote Buffer Overflow (PoC)"},{"date":"2005-02-18","kind":"exploitdb","ref":"826","stars":null,"title":"Medal of Honor Spearhead (Linux) - Server Remote Buffer Overflow"},{"date":"2010-05-09","kind":"exploitdb","ref":"16695","stars":null,"title":"Medal of Honor Allied Assault - getinfo Stack Buffer Overflow (Metasploit)"}],"tier":"weaponised"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2004-0735","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2004"},"n_packages":0,"n_references":3,"next":{"headline":"Information disclosure in n/a","id":"CVE-2004-0736"},"packages":[],"prev":{"headline":"Command injection in n/a","id":"CVE-2004-0734"},"products":["n/a"],"published":"2004-07-23","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"BSD-3-Clause","name":"Metasploit"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-08","vendors":["n/a"]},"summary":"Remote attackers can execute arbitrary code via buffer overflows in Medal of Honor games when playing on a Local Area Network.","url":"https://insights.sbomify.com/CVE-2004-0735/"}