CVE-2004-1395 Denial of service in n/a
Remote attackers can cause a denial of service in games using the Lithtech engine by sending specific UDP packets that crash the listening loop.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- Not needed
- Fix
- None listed
What is CVE-2004-1395?
CVE-2004-1395 is a medium-severity denial of service vulnerability in n/a, published on 12 Feb 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.
Official description
The Lithtech engine, as used in (1) Contract Jack 1.1 and earlier, (2) No one lives forever 2 1.3 and earlier, (3) Tron 2.0 1.042 and earlier, (4) F.E.A.R. (First Encounter Assault and Recon), and possibly other games, allows remote attackers to cause a denial of service (connection refused) via a UDP packet that causes recvfrom to generate a return code that causes the listening loop to exit, as demonstrated using zero byte packets or packets between 8193 and 12280 bytes, which result in conditions that are not "Operation would block."
Which versions are affected by CVE-2004-1395?
It affects 3 products.
Products include Monolith Productions Contract Jack, Monolith Productions No One Lives Forever 2, Monolith Productions Tron.
How do I fix CVE-2004-1395?
No fix has been published for CVE-2004-1395 yet. Limit exposure of the affected software until one is available.
Upgrade, then put limits on request size, rate and nesting depth so one client cannot exhaust the service. More about Denial of service.
Is CVE-2004-1395 being exploited?
It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-1395 exists.
Public exploit code: 1 Exploit-DB entry.
Sources
Also known as GHSA-62mf-43pr-p6gj.