CVE-2004-1587 Memory corruption in n/a

Medium 5.0 Published Updated

Remote attackers can crash Monolith games via a buffer overflow in the Gamespy query handler, causing denial of service.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
Not needed
Fix
None listed

What is CVE-2004-1587?

CVE-2004-1587 is a medium-severity memory corruption vulnerability in n/a, published on 20 Feb 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.

Official description

Buffer overflow in Monolith games including (1) Alien versus Predator 2 1.0.9.6 and earlier, (2) Blood 2 2.1 and earlier, (3) No one lives forever 1.004 and earlier and (4) Shogo 2.2 and earlier allows remote attackers to cause a denial of service (application crash) via a long secure Gamespy query.

Which versions are affected by CVE-2004-1587?

It affects 4 products.

Products include Monolith Productions Alien Versus Predator, Monolith Productions Blood, Monolith Productions No One Lives Forever, Monolith Productions Shogo.

How do I fix CVE-2004-1587?

No fix has been published for CVE-2004-1587 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2004-1587 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-1587 exists.

Public exploit code: 1 Exploit-DB entry.

Sources

Also known as GHSA-gxx7-gprx-vg86.

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