{"answers":{"affected":"It affects 4 products.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-1587 exists.","fix":"No fix has been published for CVE-2004-1587 yet. Limit exposure of the affected software until one is available.","what":"CVE-2004-1587 is a medium-severity memory corruption vulnerability in n/a, published on 20 Feb 2005. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2004-1587 and fix it if it is affected.\n\nWhat it is: CVE-2004-1587 is a medium-severity memory corruption vulnerability in n/a, published on 20 Feb 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-1587 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2004-1587/ (Markdown: https://insights.sbomify.com/CVE-2004-1587/index.md)","id":"CVE-2004-1587","markdown":"https://insights.sbomify.com/CVE-2004-1587/index.md","name":"CVE-2004-1587","record":{"aliases":["GHSA-gxx7-gprx-vg86"],"analysis":{"component_type":"desktop_application","fix_type":"no_fix_stated","impacts":["denial_of_service"],"network_reachable":"yes","non_default_config":false,"product_category":"Monolith games","requires_auth":"none","summary":"Remote attackers can crash Monolith games via a buffer overflow in the Gamespy query handler, causing denial of service.","user_interaction":"not_required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"alien_versus_predator","vendor":"monolith_productions"},{"product":"blood","vendor":"monolith_productions"},{"product":"no_one_lives_forever","vendor":"monolith_productions"},{"product":"shogo","vendor":"monolith_productions"}],"cvss":{"score":5,"severity":"medium","source":"nvd","vector":"AV:N/AC:L/Au:N/C:N/I:N/A:P","version":"2.0"},"cwes":[],"description":"Buffer overflow in Monolith games including (1) Alien versus Predator 2 1.0.9.6 and earlier, (2) Blood 2 2.1 and earlier, (3) No one lives forever 1.004 and earlier and (4) Shogo 2.2 and earlier allows remote attackers to cause a denial of service (application crash) via a long secure Gamespy query.","ecosystems":[],"exploits":{"exploitdb":1,"first_seen":"2004-10-10","github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[{"date":"2004-10-10","kind":"exploitdb","ref":"571","stars":null,"title":"Monolith Games - Local Buffer Overflow (PoC)"}],"tier":"weaponised"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2004-1587","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2004"},"n_packages":0,"n_references":10,"next":{"headline":"SQL injection in n/a","id":"CVE-2004-1588"},"packages":[],"prev":{"headline":"Security feature bypass in n/a","id":"CVE-2004-1586"},"products":["n/a"],"published":"2005-02-20","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-08","vendors":["n/a"]},"summary":"Remote attackers can crash Monolith games via a buffer overflow in the Gamespy query handler, causing denial of service.","url":"https://insights.sbomify.com/CVE-2004-1587/"}