CVE-2004-1958 Path traversal in n/a

Medium 5.0 Published Updated

Remote attackers can overwrite arbitrary files via directory traversal in UMOD files, requiring user interaction to open the malicious file.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
A user has to click or open something
Fix
None listed

What is CVE-2004-1958?

CVE-2004-1958 is a medium-severity path traversal vulnerability in n/a, published on 10 May 2005. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

Official description

Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (Unreal MOD) file.

Which versions are affected by CVE-2004-1958?

It affects 3 products.

Products include Epic Games Unreal Engine, Epic Games Unreal Tournament, Epic Games Unreal Tournament 2003.

How do I fix CVE-2004-1958?

No fix has been published for CVE-2004-1958 yet. Limit exposure of the affected software until one is available.

Upgrade, and resolve every user-supplied path against an allowed base folder before opening it. More about Path traversal.

Is CVE-2004-1958 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-1958 exists.

Public exploit code: 1 Exploit-DB entry.

Sources

Also known as GHSA-j335-5wx8-vfg6.

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