# CVE-2004-1958: Path traversal in n/a

> Remote attackers can overwrite arbitrary files via directory traversal in UMOD files, requiring user interaction to open the malicious file.

- **Severity:** Medium 5.0 (`AV:N/AC:L/Au:N/C:N/I:P/A:N`)
- **Exploited in the wild:** Not known
- **Login needed:** Not needed
- **Attackable:** Over the internet
- **Victim action needed:** A user has to click or open something
- **Fix available:** No
- **Published:** 10 May 2005
- **Updated:** 8 Aug 2024
- **Also known as:** GHSA-j335-5wx8-vfg6

## What is CVE-2004-1958?

CVE-2004-1958 is a medium-severity path traversal vulnerability in n/a, published on 10 May 2005. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

### Official description

Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (Unreal MOD) file.

## Which versions are affected by CVE-2004-1958?

It affects 3 products.


Products: Epic Games Unreal Engine, Epic Games Unreal Tournament, Epic Games Unreal Tournament 2003.

## How do I fix CVE-2004-1958?

No fix has been published for CVE-2004-1958 yet. Limit exposure of the affected software until one is available.

## Is CVE-2004-1958 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-1958 exists.

Public exploit code:

- Epic Games Unreal Tournament Engine 3 - UMOD Manifest.INI Arbitrary File Overwrite (exploitdb)

## Other vulnerabilities in n/a

- [CVE-2003-1432](https://insights.sbomify.com/CVE-2003-1432/): Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execu (critical 10.0)
- [CVE-2003-1431](https://insights.sbomify.com/CVE-2003-1431/): Memory corruption in n/a (high 7.1)
- [CVE-2003-1430](https://insights.sbomify.com/CVE-2003-1430/): Path traversal in n/a (medium 5.0)
- [CVE-2007-4442](https://insights.sbomify.com/CVE-2007-4442/): Memory corruption in n/a (medium 5.0)
- [CVE-2007-4443](https://insights.sbomify.com/CVE-2007-4443/): Denial of service in n/a (medium 5.0)

## Fix prompt for AI coding agents

```text
Check this codebase for CVE-2004-1958 and fix it if it is affected.

What it is: CVE-2004-1958 is a medium-severity path traversal vulnerability in n/a, published on 10 May 2005. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.
Exploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2004-1958 exists.

Affected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.

Task:
1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.
2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.
3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.
4. Run the tests and summarise what changed and why.
5. If nothing in the project is affected, say so and change nothing.

Reference: https://insights.sbomify.com/CVE-2004-1958/ (Markdown: https://insights.sbomify.com/CVE-2004-1958/index.md)
```

## Sources

- CVE record: https://www.cve.org/CVERecord?id=CVE-2004-1958
- NVD: https://nvd.nist.gov/vuln/detail/CVE-2004-1958
- OSV: https://osv.dev/vulnerability/CVE-2004-1958

---
From sbomify Insights: https://insights.sbomify.com/CVE-2004-1958/
Summaries are generated and may contain mistakes; the official description above is the record.
