CVE-2004-2361 Denial of service in n/a

Medium 5.0 Published Updated

Remote attackers can crash the game engine by sending oversized chat messages, causing a denial of service.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
Not needed
Fix
None listed

What is CVE-2004-2361?

CVE-2004-2361 is a medium-severity denial of service vulnerability in n/a, published on 16 Aug 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.

Official description

Digital Reality game engine, as used in Haegemonia 1.0 through 1.0.7 and Desert Rats vs. Afrika Korps 1.0, allows remote attackers to cause a denial of service (crash) via a chat message with a large message size, which triggers an out-of-bounds read.

Which versions are affected by CVE-2004-2361?

How do I fix CVE-2004-2361?

No fix has been published for CVE-2004-2361 yet. Limit exposure of the affected software until one is available.

Upgrade, then put limits on request size, rate and nesting depth so one client cannot exhaust the service. More about Denial of service.

Is CVE-2004-2361 being exploited?

There is no known exploitation of CVE-2004-2361 in the wild and no public exploit code.

Sources

Also known as GHSA-2v9x-58p7-6ch2.

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