{"answers":{"affected":"It affects 1 product.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2005-0430 exists.","fix":"No fix has been published for CVE-2005-0430 yet. Limit exposure of the affected software until one is available.","what":"CVE-2005-0430 is a medium-severity denial of service vulnerability in n/a, published on 16 Feb 2005. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2005-0430 and fix it if it is affected.\n\nWhat it is: CVE-2005-0430 is a medium-severity denial of service vulnerability in n/a, published on 16 Feb 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2005-0430 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2005-0430/ (Markdown: https://insights.sbomify.com/CVE-2005-0430/index.md)","id":"CVE-2005-0430","markdown":"https://insights.sbomify.com/CVE-2005-0430/index.md","name":"CVE-2005-0430","record":{"aliases":["GHSA-p6qc-222j-jjw5"],"analysis":{"component_type":"desktop_application","fix_type":"no_fix_stated","impacts":["denial_of_service"],"network_reachable":"yes","non_default_config":false,"product_category":"Quake 3 engine","requires_auth":"none","summary":"Remote attackers can crash Quake 3 game servers by sending a long infostring, causing a denial of service.","user_interaction":"not_required","vuln_class":"denial_of_service"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"quake_3_engine","vendor":"id_software"}],"cvss":{"score":5,"severity":"medium","source":"nvd","vector":"AV:N/AC:L/Au:N/C:N/I:N/A:P","version":"2.0"},"cwes":[],"description":"The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.","ecosystems":[],"exploits":{"exploitdb":1,"first_seen":"2005-02-12","github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[{"date":"2005-02-12","kind":"exploitdb","ref":"813","stars":null,"title":"Quake 3 Engine - Infostring Crash and Shutdown"}],"tier":"weaponised"},"has_fix":null,"headline":"Denial of service in n/a","id":"CVE-2005-0430","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"denial_of_service","year":"2005"},"n_packages":0,"n_references":3,"next":{"headline":"Misconfiguration in n/a","id":"CVE-2005-0431"},"packages":[],"prev":{"headline":"Code injection in n/a","id":"CVE-2005-0429"},"products":["n/a"],"published":"2005-02-16","related":[{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2006-3400","kev_date_added":null,"published":"2006-07-06"},{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2006-3401","kev_date_added":null,"published":"2006-07-06"},{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2006-2875","kev_date_added":null,"published":"2006-06-07"},{"cvss_score":7.5,"headline":"Path traversal in n/a","id":"CVE-2006-2082","kev_date_added":null,"published":"2006-05-10"},{"cvss_score":5,"headline":"Path traversal in n/a","id":"CVE-2006-3324","kev_date_added":null,"published":"2006-06-30"},{"cvss_score":5,"headline":"Missing authorization in n/a","id":"CVE-2006-3325","kev_date_added":null,"published":"2006-06-30"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Remote attackers can crash Quake 3 game servers by sending a long infostring, causing a denial of service.","url":"https://insights.sbomify.com/CVE-2005-0430/"}