{"answers":{"affected":"It affects 3 products.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2005-0906 exists.","fix":"No fix has been published for CVE-2005-0906 yet. Limit exposure of the affected software until one is available.","what":"CVE-2005-0906 is a high-severity memory corruption vulnerability in n/a, published on 29 Mar 2005. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2005-0906 and fix it if it is affected.\n\nWhat it is: CVE-2005-0906 is a high-severity memory corruption vulnerability in n/a, published on 29 Mar 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2005-0906 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2005-0906/ (Markdown: https://insights.sbomify.com/CVE-2005-0906/index.md)","id":"CVE-2005-0906","markdown":"https://insights.sbomify.com/CVE-2005-0906/index.md","name":"CVE-2005-0906","record":{"aliases":["GHSA-85rx-889v-3h5w"],"analysis":{"component_type":"library","fix_type":"upgrade","impacts":["code_execution"],"network_reachable":"yes","non_default_config":false,"product_category":"Tincat network library","requires_auth":"none","summary":"Remote attackers can execute arbitrary code via a buffer overflow in the Tincat network library used by various games.","user_interaction":"not_required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"tincat","vendor":"instance_four"},{"product":"sacred","vendor":"sacred"},{"product":"the_settlersheritage_of_kings","vendor":"ubi_soft"}],"cvss":{"score":7.5,"severity":"high","source":"nvd","vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","version":"2.0"},"cwes":[],"description":"Buffer overflow in a player logging function in the Tincat network library 2.x before 2.0.28, as used in games such as Sacred and The Settlers: Heritage of Kings, allows remote attackers to execute arbitrary code.","ecosystems":[],"exploits":{"exploitdb":1,"first_seen":"2005-03-28","github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[{"date":"2005-03-28","kind":"exploitdb","ref":"25291","stars":null,"title":"Tincat Network Library - Remote Buffer Overflow"}],"tier":"weaponised"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2005-0906","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2005"},"n_packages":0,"n_references":5,"next":{"headline":"SQL injection in n/a","id":"CVE-2005-0907"},"packages":[],"prev":{"headline":"Information disclosure in n/a","id":"CVE-2005-0905"},"products":["n/a"],"published":"2005-03-29","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Remote attackers can execute arbitrary code via a buffer overflow in the Tincat network library used by various games.","url":"https://insights.sbomify.com/CVE-2005-0906/"}