CVE-2005-3488 Denial of service in n/a
Remote attackers can cause a denial of service in Scorched 3D by sending a negative player count that bypasses validation, hanging the server.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- Not needed
- Fix
- Available
What is CVE-2005-3488?
CVE-2005-3488 is a high-severity denial of service vulnerability in n/a, published on 3 Nov 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.
Official description
Scorched 3D 39.1 (bf) and earlier allows remote attackers to cause a denial of service (long loop and server hang) via a negative numplayers value that bypasses a signed check in ServerConnectHandler.cpp.
Which versions are affected by CVE-2005-3488?
It affects 1 product.
Products include Scorched 3d Scorched 3d.
How do I fix CVE-2005-3488?
Upgrade to a fixed version.
Upgrade, then put limits on request size, rate and nesting depth so one client cannot exhaust the service. More about Denial of service.
Is CVE-2005-3488 being exploited?
It is not confirmed as exploited in the wild, but public exploit code for CVE-2005-3488 exists.
Public exploit code: 1 Exploit-DB entry.
Other vulnerabilities in n/a
Sources
Also known as DEBIAN-CVE-2005-3488, GHSA-m2vr-m45f-9w5x.