{"answers":{"affected":"It affects 1 product.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2005-3488 exists.","fix":"Upgrade to a fixed version.","what":"CVE-2005-3488 is a high-severity denial of service vulnerability in n/a, published on 3 Nov 2005. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2005-3488 and fix it if it is affected.\n\nWhat it is: CVE-2005-3488 is a high-severity denial of service vulnerability in n/a, published on 3 Nov 2005. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2005-3488 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2005-3488/ (Markdown: https://insights.sbomify.com/CVE-2005-3488/index.md)","id":"CVE-2005-3488","markdown":"https://insights.sbomify.com/CVE-2005-3488/index.md","name":"CVE-2005-3488","record":{"aliases":["DEBIAN-CVE-2005-3488","GHSA-m2vr-m45f-9w5x"],"analysis":{"component_type":"desktop_application","fix_type":"upgrade","impacts":["denial_of_service"],"network_reachable":"yes","non_default_config":false,"product_category":"Scorched 3D game","requires_auth":"none","summary":"Remote attackers can cause a denial of service in Scorched 3D by sending a negative player count that bypasses validation, hanging the server.","user_interaction":"not_required","vuln_class":"denial_of_service"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"scorched_3d","vendor":"scorched_3d"}],"cvss":{"score":7.8,"severity":"high","source":"nvd","vector":"AV:N/AC:L/Au:N/C:N/I:N/A:C","version":"2.0"},"cwes":[],"description":"Scorched 3D 39.1 (bf) and earlier allows remote attackers to cause a denial of service (long loop and server hang) via a negative numplayers value that bypasses a signed check in ServerConnectHandler.cpp.","ecosystems":[],"exploits":{"exploitdb":1,"first_seen":"2005-11-02","github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[{"date":"2005-11-02","kind":"exploitdb","ref":"1285","stars":null,"title":"Scorched 3D 39.1 - Multiple Vulnerabilities (PoC)"}],"tier":"weaponised"},"has_fix":true,"headline":"Denial of service in n/a","id":"CVE-2005-3488","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"denial_of_service","year":"2005"},"n_packages":0,"n_references":6,"next":{"headline":"Memory corruption in n/a","id":"CVE-2005-3489"},"packages":[],"prev":{"headline":"Memory corruption in n/a","id":"CVE-2005-3487"},"products":["n/a"],"published":"2005-11-03","related":[{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2005-3486","kev_date_added":null,"published":"2005-11-03"},{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2005-3487","kev_date_added":null,"published":"2005-11-03"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Remote attackers can cause a denial of service in Scorched 3D by sending a negative player count that bypasses validation, hanging the server.","url":"https://insights.sbomify.com/CVE-2005-3488/"}