CVE-2006-3788 Memory corruption in n/a
Remote attackers can execute arbitrary code via buffer overflows in UFO2000 network functions, affecting game users.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- Not needed
- Fix
- None listed
What is CVE-2006-3788?
CVE-2006-3788 is a high-severity memory corruption vulnerability in n/a, published on 21 Jul 2006. An attacker can exploit it over the internet without logging in, with no action from the victim.
Official description
Multiple buffer overflows in multiplay.cpp in UFO2000 svn 1057 allow remote attackers to execute arbitrary code via (1) a long unit name in Net::recv_add_unit,; (2) large values to Net::recv_rules, Net::recv_select_unit, Net::recv_options, and Net::recv_unit_data; and (3) a large mapdata GEODATA structure in Net::recv_map_data.
Which versions are affected by CVE-2006-3788?
It affects 1 product.
Products include Ufo2000 Ufo2000.
How do I fix CVE-2006-3788?
No fix has been published for CVE-2006-3788 yet. Limit exposure of the affected software until one is available.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2006-3788 being exploited?
There is no known exploitation of CVE-2006-3788 in the wild and no public exploit code.
Other vulnerabilities in n/a
Sources
Also known as GHSA-w6pw-4x8p-27wq.