CVE-2006-3788 Memory corruption in n/a

High 7.5 Published Updated

Remote attackers can execute arbitrary code via buffer overflows in UFO2000 network functions, affecting game users.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
Not needed
Fix
None listed

What is CVE-2006-3788?

CVE-2006-3788 is a high-severity memory corruption vulnerability in n/a, published on 21 Jul 2006. An attacker can exploit it over the internet without logging in, with no action from the victim.

Official description

Multiple buffer overflows in multiplay.cpp in UFO2000 svn 1057 allow remote attackers to execute arbitrary code via (1) a long unit name in Net::recv_add_unit,; (2) large values to Net::recv_rules, Net::recv_select_unit, Net::recv_options, and Net::recv_unit_data; and (3) a large mapdata GEODATA structure in Net::recv_map_data.

Which versions are affected by CVE-2006-3788?

It affects 1 product.

Products include Ufo2000 Ufo2000.

How do I fix CVE-2006-3788?

No fix has been published for CVE-2006-3788 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2006-3788 being exploited?

There is no known exploitation of CVE-2006-3788 in the wild and no public exploit code.

Sources

Also known as GHSA-w6pw-4x8p-27wq.

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