CVE-2006-5058 Memory corruption in n/a

High 7.5 Published Updated

Remote attackers can execute arbitrary code via a buffer overflow in the callvote map command, affecting Call of Duty games.

Exploited in the wild
Not known
Login needed
Any signed-in user
Attackable
Over the internet
Victim action needed
Not needed
Fix
None listed

What is CVE-2006-5058?

CVE-2006-5058 is a high-severity memory corruption vulnerability in n/a, published on 28 Sep 2006. Any signed-in user can exploit it over the network, with no action from the victim.

Official description

Buffer overflow in (1) Call of Duty 1.5b and earlier, (2) Call of Duty United Offensive 1.51b and earlier, and (3) Call of Duty 2 1.3 and earlier allows remote attackers to execute arbitrary code via a long map argument to the "callvote map" command.

Which versions are affected by CVE-2006-5058?

It affects 3 products.

Products include Activision Call of Duty, Activision Call of Duty 2, Activision Call of Duty United Offensive.

How do I fix CVE-2006-5058?

No fix has been published for CVE-2006-5058 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2006-5058 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2006-5058 exists.

Public exploit code: 1 Exploit-DB entry.

Sources

Also known as GHSA-fgcx-q954-xg9c.

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