{"answers":{"affected":"It affects 3 products.","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2006-5058 exists.","fix":"No fix has been published for CVE-2006-5058 yet. Limit exposure of the affected software until one is available.","what":"CVE-2006-5058 is a high-severity memory corruption vulnerability in n/a, published on 28 Sep 2006. Any signed-in user can exploit it over the network, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2006-5058 and fix it if it is affected.\n\nWhat it is: CVE-2006-5058 is a high-severity memory corruption vulnerability in n/a, published on 28 Sep 2006. Any signed-in user can exploit it over the network, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2006-5058 exists.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2006-5058/ (Markdown: https://insights.sbomify.com/CVE-2006-5058/index.md)","id":"CVE-2006-5058","markdown":"https://insights.sbomify.com/CVE-2006-5058/index.md","name":"CVE-2006-5058","record":{"aliases":["GHSA-fgcx-q954-xg9c"],"analysis":{"component_type":"desktop_application","fix_type":"upgrade","impacts":["code_execution"],"network_reachable":"yes","non_default_config":false,"product_category":"Call of Duty game","requires_auth":"low_privilege","summary":"Remote attackers can execute arbitrary code via a buffer overflow in the callvote map command, affecting Call of Duty games.","user_interaction":"not_required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"call_of_duty","vendor":"activision"},{"product":"call_of_duty_2","vendor":"activision"},{"product":"call_of_duty_united_offensive","vendor":"activision"}],"cvss":{"score":7.5,"severity":"high","source":"nvd","vector":"AV:N/AC:L/Au:N/C:P/I:P/A:P","version":"2.0"},"cwes":[],"description":"Buffer overflow in (1) Call of Duty 1.5b and earlier, (2) Call of Duty United Offensive 1.51b and earlier, and (3) Call of Duty 2 1.3 and earlier allows remote attackers to execute arbitrary code via a long map argument to the \"callvote map\" command.","ecosystems":[],"exploits":{"exploitdb":1,"first_seen":"2006-09-25","github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[{"date":"2006-09-25","kind":"exploitdb","ref":"28666","stars":null,"title":"Call of Duty Server 4.1.x - Callvote Map Command Remote Buffer Overflow"}],"tier":"weaponised"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2006-5058","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2006"},"n_packages":0,"n_references":4,"next":{"headline":"Cross-site scripting in n/a","id":"CVE-2006-5059"},"packages":[],"prev":{"headline":"Cross-site scripting in n/a","id":"CVE-2006-5057"},"products":["n/a"],"published":"2006-09-28","related":[{"cvss_score":5,"headline":"Denial of service in n/a","id":"CVE-2005-0983","kev_date_added":null,"published":"2005-04-05"},{"cvss_score":5,"headline":"Denial of service in n/a","id":"CVE-2004-1664","kev_date_added":null,"published":"2005-02-20"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"},{"class":"attribution","licence":"GPL-2.0-or-later","name":"Exploit-DB"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Remote attackers can execute arbitrary code via a buffer overflow in the callvote map command, affecting Call of Duty games.","url":"https://insights.sbomify.com/CVE-2006-5058/"}