CVE-2007-4443 Denial of service in n/a

Medium 5.0 Published Updated

Remote attackers can cause denial of service on Unreal Engine UCC servers by sending requests with many bell characters.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
Not needed
Fix
None listed

What is CVE-2007-4443?

CVE-2007-4443 is a medium-severity denial of service vulnerability in n/a, published on 21 Aug 2007. An attacker can exploit it over the internet without logging in, with no action from the victim.

Official description

The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors.

Which versions are affected by CVE-2007-4443?

It affects 1 product.

Products include Epic Games Unreal Engine.

How do I fix CVE-2007-4443?

No fix has been published for CVE-2007-4443 yet. Limit exposure of the affected software until one is available.

Upgrade, then put limits on request size, rate and nesting depth so one client cannot exhaust the service. More about Denial of service.

Is CVE-2007-4443 being exploited?

There is no known exploitation of CVE-2007-4443 in the wild and no public exploit code.

Sources

Also known as GHSA-66cg-284q-vjh6.

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