{"answers":{"affected":"It affects 1 product.","exploited":"There is no known exploitation of CVE-2007-4443 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2007-4443 yet. Limit exposure of the affected software until one is available.","what":"CVE-2007-4443 is a medium-severity denial of service vulnerability in n/a, published on 21 Aug 2007. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2007-4443 and fix it if it is affected.\n\nWhat it is: CVE-2007-4443 is a medium-severity denial of service vulnerability in n/a, published on 21 Aug 2007. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: There is no known exploitation of CVE-2007-4443 in the wild and no public exploit code.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2007-4443/ (Markdown: https://insights.sbomify.com/CVE-2007-4443/index.md)","id":"CVE-2007-4443","markdown":"https://insights.sbomify.com/CVE-2007-4443/index.md","name":"CVE-2007-4443","record":{"aliases":["GHSA-66cg-284q-vjh6"],"analysis":{"component_type":"server_software","fix_type":"no_fix_stated","impacts":["denial_of_service"],"network_reachable":"yes","non_default_config":false,"product_category":"Unreal Engine server","requires_auth":"none","summary":"Remote attackers can cause denial of service on Unreal Engine UCC servers by sending requests with many bell characters.","user_interaction":"not_required","vuln_class":"denial_of_service"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"unreal_engine","vendor":"epic_games"}],"cvss":{"score":5,"severity":"medium","source":"nvd","vector":"AV:N/AC:L/Au:N/C:N/I:N/A:P","version":"2.0"},"cwes":[],"description":"The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Denial of service in n/a","id":"CVE-2007-4443","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"denial_of_service","year":"2007"},"n_packages":0,"n_references":8,"next":{"headline":"Memory corruption in n/a","id":"CVE-2007-4444"},"packages":[],"prev":{"headline":"Memory corruption in n/a","id":"CVE-2007-4442"},"products":["n/a"],"published":"2007-08-21","related":[{"cvss_score":10,"headline":"Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execu","id":"CVE-2003-1432","kev_date_added":null,"published":"2007-10-23"},{"cvss_score":7.1,"headline":"Memory corruption in n/a","id":"CVE-2003-1431","kev_date_added":null,"published":"2007-10-23"},{"cvss_score":5,"headline":"Path traversal in n/a","id":"CVE-2003-1430","kev_date_added":null,"published":"2007-10-23"},{"cvss_score":5,"headline":"Memory corruption in n/a","id":"CVE-2007-4442","kev_date_added":null,"published":"2007-08-21"},{"cvss_score":5,"headline":"Other in n/a","id":"CVE-2004-1805","kev_date_added":null,"published":"2005-05-10"},{"cvss_score":5,"headline":"Path traversal in n/a","id":"CVE-2004-1958","kev_date_added":null,"published":"2005-05-10"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Remote attackers can cause denial of service on Unreal Engine UCC servers by sending requests with many bell characters.","url":"https://insights.sbomify.com/CVE-2007-4443/"}