CVE-2007-4642 Memory corruption in n/a
Remote attackers can execute arbitrary code or cause denial of service via buffer overflows in Doomsday game engine network handling.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- Not needed
- Fix
- None listed
What is CVE-2007-4642?
CVE-2007-4642 is a critical memory corruption vulnerability in n/a, published on 31 Aug 2007. An attacker can exploit it over the internet without logging in, with no action from the victim.
Official description
Multiple buffer overflows in Doomsday (aka deng) 1.9.0-beta5.1 and earlier allow remote attackers to execute arbitrary code via a long chat (PKT_CHAT) message that is not properly handled by the (1) D_NetPlayerEvent function in d_net.c or the (2) Msg_Write function in net_msg.c, or (3) many commands that are not properly handled by the NetSv_ReadCommands function in d_netsv.c; or (4) cause a denial of service (daemon crash) via a chat (PKT_CHAT) message without a final '\0' character.
Weakness: CWE-119
Which versions are affected by CVE-2007-4642?
It affects 1 product.
Products include Doomsday Doomsday.
How do I fix CVE-2007-4642?
No fix has been published for CVE-2007-4642 yet. Limit exposure of the affected software until one is available.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2007-4642 being exploited?
It is not confirmed as exploited in the wild, but public exploit code for CVE-2007-4642 exists.
Public exploit code: 1 Exploit-DB entry.
Other vulnerabilities in n/a
Sources
Also known as GHSA-4853-vw97-h7j3.