CVE-2007-5249 Memory corruption in n/a

Medium 4.3 Published Updated

Remote attackers can crash the game server via buffer overflows in the logging function when Punkbuster is enabled.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
Not needed
Fix
None listed

What is CVE-2007-5249?

CVE-2007-5249 is a medium-severity memory corruption vulnerability in n/a, published on 6 Oct 2007. An attacker can exploit it over the internet without logging in, with no action from the victim.

Official description

Multiple buffer overflows in the logging function in the Unreal engine, as used by America's Army and America's Army Special Forces 2.8.2 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to cause a denial of service (daemon crash) via a long (1) PB_Y packet to the YPG server on UDP port 1716 or (2) PB_U packet to UCON on UDP port 1716, different vectors than CVE-2007-4442. NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain.

Weakness: CWE-119

Which versions are affected by CVE-2007-5249?

It affects 2 products.

Products include Americasarmy America\'s Army, Americasarmy America\'s Army Special Forces.

How do I fix CVE-2007-5249?

No fix has been published for CVE-2007-5249 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2007-5249 being exploited?

There is no known exploitation of CVE-2007-5249 in the wild and no public exploit code.

Sources

Also known as GHSA-2f82-6hr5-qm62.

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