{"answers":{"affected":"It affects 2 products.","exploited":"There is no known exploitation of CVE-2007-5249 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2007-5249 yet. Limit exposure of the affected software until one is available.","what":"CVE-2007-5249 is a medium-severity memory corruption vulnerability in n/a, published on 6 Oct 2007. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2007-5249 and fix it if it is affected.\n\nWhat it is: CVE-2007-5249 is a medium-severity memory corruption vulnerability in n/a, published on 6 Oct 2007. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: There is no known exploitation of CVE-2007-5249 in the wild and no public exploit code.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2007-5249/ (Markdown: https://insights.sbomify.com/CVE-2007-5249/index.md)","id":"CVE-2007-5249","markdown":"https://insights.sbomify.com/CVE-2007-5249/index.md","name":"CVE-2007-5249","record":{"aliases":["GHSA-2f82-6hr5-qm62"],"analysis":{"component_type":"desktop_application","fix_type":"no_fix_stated","impacts":["denial_of_service"],"network_reachable":"yes","non_default_config":true,"product_category":"Unreal Engine game","requires_auth":"none","summary":"Remote attackers can crash the game server via buffer overflows in the logging function when Punkbuster is enabled.","user_interaction":"not_required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"america\\'s_army","vendor":"americasarmy"},{"product":"america\\'s_army_special_forces","vendor":"americasarmy"}],"cvss":{"score":4.3,"severity":"medium","source":"nvd","vector":"AV:N/AC:M/Au:N/C:N/I:N/A:P","version":"2.0"},"cwes":[{"id":"CWE-119","name":"Improper Restriction of Operations within the Bounds of a Memory Buffer"}],"description":"Multiple buffer overflows in the logging function in the Unreal engine, as used by America's Army and America's Army Special Forces 2.8.2 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to cause a denial of service (daemon crash) via a long (1) PB_Y packet to the YPG server on UDP port 1716 or (2) PB_U packet to UCON on UDP port 1716, different vectors than CVE-2007-4442.  NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2007-5249","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2007"},"n_packages":0,"n_references":6,"next":{"headline":"Denial of service in n/a","id":"CVE-2007-5250"},"packages":[],"prev":{"headline":"Memory corruption in n/a","id":"CVE-2007-5248"},"products":["n/a"],"published":"2007-10-06","related":[{"cvss_score":5,"headline":"Denial of service in n/a","id":"CVE-2008-3492","kev_date_added":null,"published":"2008-08-06"},{"cvss_score":4.3,"headline":"Denial of service in n/a","id":"CVE-2007-5250","kev_date_added":null,"published":"2007-10-06"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Remote attackers can crash the game server via buffer overflows in the logging function when Punkbuster is enabled.","url":"https://insights.sbomify.com/CVE-2007-5249/"}