CVE-2007-5722 Memory corruption in n/a

High 7.5 Published Updated

Remote attackers can execute arbitrary code via a stack-based buffer overflow in the GlobalLink ActiveX control, requiring user interaction.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
A user has to click or open something
Fix
None listed

What is CVE-2007-5722?

CVE-2007-5722 is a high-severity memory corruption vulnerability in n/a, published on 30 Oct 2007. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

Official description

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.

Weakness: CWE-119

Which versions are affected by CVE-2007-5722?

It affects 1 product.

Products include Ourgame.com Globallink.

How do I fix CVE-2007-5722?

No fix has been published for CVE-2007-5722 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2007-5722 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2007-5722 exists.

Public exploit code: 1 Exploit-DB entry.

Sources

Also known as GHSA-37gq-89mf-f5ph.

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