CVE-2007-5722 Memory corruption in n/a
Remote attackers can execute arbitrary code via a stack-based buffer overflow in the GlobalLink ActiveX control, requiring user interaction.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- A user has to click or open something
- Fix
- None listed
What is CVE-2007-5722?
CVE-2007-5722 is a high-severity memory corruption vulnerability in n/a, published on 30 Oct 2007. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.
Official description
Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
Weakness: CWE-119
Which versions are affected by CVE-2007-5722?
It affects 1 product.
Products include Ourgame.com Globallink.
How do I fix CVE-2007-5722?
No fix has been published for CVE-2007-5722 yet. Limit exposure of the affected software until one is available.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2007-5722 being exploited?
It is not confirmed as exploited in the wild, but public exploit code for CVE-2007-5722 exists.
Public exploit code: 1 Exploit-DB entry.
Other vulnerabilities in n/a
Sources
Also known as GHSA-37gq-89mf-f5ph.