CVE-2008-0098 Memory corruption in n/a

Critical 10.0 Published Updated

Remote attackers can execute arbitrary code via a buffer overflow in RealPlayer, requiring user interaction to trigger the vulnerability.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
A user has to click or open something
Fix
None listed

What is CVE-2008-0098?

CVE-2008-0098 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 8 Jan 2008. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

Official description

Buffer overflow in RealPlayer 11 build 6.0.14.748 allows remote attackers to execute arbitrary code via unspecified vectors. NOTE: As of 20080103, this disclosure has no actionable information. However, because the VulnDisco Pack author is a reliable researcher, the issue is being assigned a CVE identifier for tracking purposes.

Weakness: CWE-119

Which versions are affected by CVE-2008-0098?

It affects 1 product.

Products include Realnetworks Realplayer.

How do I fix CVE-2008-0098?

No fix has been published for CVE-2008-0098 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2008-0098 being exploited?

There is no known exploitation of CVE-2008-0098 in the wild and no public exploit code.

All Realnetworks Realplayer vulnerabilities

Sources

Also known as GHSA-3xhj-ccfg-q5j3.

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