{"answers":{"affected":"It affects 1 product.","exploited":"There is no known exploitation of CVE-2008-3577 in the wild and no public exploit code.","fix":"Upgrade to a fixed version.","what":"CVE-2008-3577 is a medium-severity memory corruption vulnerability in n/a, published on 10 Aug 2008. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2008-3577 and fix it if it is affected.\n\nWhat it is: CVE-2008-3577 is a medium-severity memory corruption vulnerability in n/a, published on 10 Aug 2008. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2008-3577 in the wild and no public exploit code.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2008-3577/ (Markdown: https://insights.sbomify.com/CVE-2008-3577/index.md)","id":"CVE-2008-3577","markdown":"https://insights.sbomify.com/CVE-2008-3577/index.md","name":"CVE-2008-3577","record":{"aliases":["DEBIAN-CVE-2008-3577","GHSA-9c82-jpgp-p5fv"],"analysis":{"component_type":"desktop_application","fix_type":"upgrade","impacts":["code_execution"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"OpenTTD game","requires_auth":"none","summary":"Local attackers can execute arbitrary code by providing a large filename to the game's command-line parameter, requiring user interaction to launch the application.","user_interaction":"required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"openttd","vendor":"openttd"}],"cvss":{"score":4.6,"severity":"medium","source":"nvd","vector":"AV:L/AC:L/Au:N/C:P/I:P/A:P","version":"2.0"},"cwes":[{"id":"CWE-119","name":"Improper Restriction of Operations within the Bounds of a Memory Buffer"}],"description":"Buffer overflow in src/openttd.cpp in OpenTTD before 0.6.2 allows local users to execute arbitrary code via a large filename supplied to the \"-g\" parameter in the ttd_main function.  NOTE: it is unlikely that this issue would cross privilege boundaries in typical environments.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":true,"headline":"Memory corruption in n/a","id":"CVE-2008-3577","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2008"},"n_packages":0,"n_references":7,"next":{"headline":"Null dereference in n/a","id":"CVE-2008-3578"},"packages":[],"prev":{"headline":"Memory corruption in n/a","id":"CVE-2008-3576"},"products":["n/a"],"published":"2008-08-10","related":[{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2008-3576","kev_date_added":null,"published":"2008-08-10"},{"cvss_score":9,"headline":"Memory corruption in n/a","id":"CVE-2008-3547","kev_date_added":null,"published":"2009-03-10"},{"cvss_score":7.5,"headline":"Integer overflow in n/a","id":"CVE-2011-3341","kev_date_added":null,"published":"2011-09-08"},{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2011-3342","kev_date_added":null,"published":"2011-09-08"},{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2005-2764","kev_date_added":null,"published":"2005-09-21"},{"cvss_score":7.5,"headline":"Memory corruption in n/a","id":"CVE-2005-2763","kev_date_added":null,"published":"2005-09-06"},{"cvss_score":6.5,"headline":"Auth bypass in n/a","id":"CVE-2010-0401","kev_date_added":null,"published":"2010-05-04"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Local attackers can execute arbitrary code by providing a large filename to the game's command-line parameter, requiring user interaction to launch the application.","url":"https://insights.sbomify.com/CVE-2008-3577/"}