CVE-2008-6441 Code injection in n/a
Remote servers can execute arbitrary code on Unreal Engine clients via format string vulnerabilities in specific command parameters.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- Not needed
- Fix
- None listed
What is CVE-2008-6441?
CVE-2008-6441 is a critical code injection vulnerability in n/a, published on 9 Mar 2009. An attacker can exploit it over the internet without logging in, with no action from the victim.
Official description
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Weakness: CWE-134
Which versions are affected by CVE-2008-6441?
It affects 1 product.
Products include Epicgames Unreal Engine.
How do I fix CVE-2008-6441?
No fix has been published for CVE-2008-6441 yet. Limit exposure of the affected software until one is available.
Upgrade, and never evaluate templates, expressions or code built from user input. More about Code injection.
Is CVE-2008-6441 being exploited?
There is no known exploitation of CVE-2008-6441 in the wild and no public exploit code.
Sources
Also known as GHSA-p2xf-59pp-g3wc.