CVE-2010-0417 Memory corruption in n/a

Medium 5.0 Published Updated

Remote attackers can execute arbitrary code or crash RealPlayer via a malicious RuleBook structure causing heap memory corruption.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
A user has to click or open something
Fix
Available

What is CVE-2010-0417?

CVE-2010-0417 is a medium-severity memory corruption vulnerability in Realnetworks Realplayer, published on 18 Feb 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

Official description

Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption.

Weakness: CWE-119

Which versions are affected by CVE-2010-0417?

It affects 2 products.

Products include Realnetworks Helix Player, Realnetworks Realplayer.

How do I fix CVE-2010-0417?

Apply the vendor's patch.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2010-0417 being exploited?

There is no known exploitation of CVE-2010-0417 in the wild and no public exploit code.

All Realnetworks Realplayer vulnerabilities

Sources

Also known as GHSA-hvpw-g59w-9xjx.

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