CVE-2010-0417 Memory corruption in n/a
Remote attackers can execute arbitrary code or crash RealPlayer via a malicious RuleBook structure causing heap memory corruption.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- A user has to click or open something
- Fix
- Available
What is CVE-2010-0417?
CVE-2010-0417 is a medium-severity memory corruption vulnerability in Realnetworks Realplayer, published on 18 Feb 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.
Official description
Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption.
Weakness: CWE-119
Which versions are affected by CVE-2010-0417?
It affects 2 products.
Products include Realnetworks Helix Player, Realnetworks Realplayer.
How do I fix CVE-2010-0417?
Apply the vendor's patch.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2010-0417 being exploited?
There is no known exploitation of CVE-2010-0417 in the wild and no public exploit code.
Other vulnerabilities in Realnetworks Realplayer
Sources
Also known as GHSA-hvpw-g59w-9xjx.