# CVE-2010-3000: Integer overflow in n/a

> Remote attackers can execute arbitrary code via crafted FLV files exploiting integer overflows in RealPlayer, requiring user interaction to open the file.

- **Severity:** Critical 9.3 (`AV:N/AC:M/Au:N/C:C/I:C/A:C`)
- **Exploited in the wild:** Not known
- **Login needed:** Not needed
- **Attackable:** Over the internet
- **Victim action needed:** A user has to click or open something
- **Fix available:** No
- **Published:** 30 Aug 2010
- **Updated:** 7 Aug 2024
- **Also known as:** GHSA-f25h-xfh5-gjqp

## What is CVE-2010-3000?

CVE-2010-3000 is a critical vulnerability in Realnetworks Realplayer, published on 30 Aug 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

### Official description

Multiple integer overflows in the ParseKnownType function in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allow remote attackers to execute arbitrary code via crafted (1) HX_FLV_META_AMF_TYPE_MIXEDARRAY or (2) HX_FLV_META_AMF_TYPE_ARRAY data in an FLV file.

Weakness: CWE-189

## Which versions are affected by CVE-2010-3000?

It affects 2 products.


Products: Realnetworks Realplayer, Realnetworks Realplayer Sp.

## How do I fix CVE-2010-3000?

No fix has been published for CVE-2010-3000 yet. Limit exposure of the affected software until one is available.

## Is CVE-2010-3000 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2010-3000 exists.

Public exploit code:

- RealPlayer - FLV Parsing Integer Overflow (exploitdb)

## Other vulnerabilities in Realnetworks Realplayer

- [CVE-2011-4244](https://insights.sbomify.com/CVE-2011-4244/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4245](https://insights.sbomify.com/CVE-2011-4245/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4246](https://insights.sbomify.com/CVE-2011-4246/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4249](https://insights.sbomify.com/CVE-2011-4249/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4250](https://insights.sbomify.com/CVE-2011-4250/): Memory corruption in n/a (critical 10.0)

## Fix prompt for AI coding agents

```text
Check this codebase for CVE-2010-3000 and fix it if it is affected.

What it is: CVE-2010-3000 is a critical vulnerability in Realnetworks Realplayer, published on 30 Aug 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.
Exploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2010-3000 exists.

Affected product: Realnetworks Realplayer. No package-level version data is available, so check the vendor advisory linked from the reference page.

Task:
1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.
2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.
3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.
4. Run the tests and summarise what changed and why.
5. If nothing in the project is affected, say so and change nothing.

Reference: https://insights.sbomify.com/CVE-2010-3000/ (Markdown: https://insights.sbomify.com/CVE-2010-3000/index.md)
```

## Sources

- CVE record: https://www.cve.org/CVERecord?id=CVE-2010-3000
- NVD: https://nvd.nist.gov/vuln/detail/CVE-2010-3000
- OSV: https://osv.dev/vulnerability/CVE-2010-3000

---
From sbomify Insights: https://insights.sbomify.com/CVE-2010-3000/
Summaries are generated and may contain mistakes; the official description above is the record.
