CVE-2010-3748 Memory corruption in n/a

Critical 10.0 Published Updated

Remote attackers can exploit a stack-based buffer overflow in RealPlayer's RichFX component to execute arbitrary code via crafted media files.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
A user has to click or open something
Fix
None listed

What is CVE-2010-3748?

CVE-2010-3748 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 18 Oct 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

Official description

Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors.

Weakness: CWE-119

Which versions are affected by CVE-2010-3748?

It affects 2 products.

Products include Realnetworks Realplayer, Realnetworks Realplayer Sp.

How do I fix CVE-2010-3748?

No fix has been published for CVE-2010-3748 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2010-3748 being exploited?

There is no known exploitation of CVE-2010-3748 in the wild and no public exploit code.

All Realnetworks Realplayer vulnerabilities

Sources

Also known as GHSA-2vj9-cx9q-8m6r.

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