{"answers":{"affected":"It affects 2 products.","exploited":"There is no known exploitation of CVE-2010-3748 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2010-3748 yet. Limit exposure of the affected software until one is available.","what":"CVE-2010-3748 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 18 Oct 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2010-3748 and fix it if it is affected.\n\nWhat it is: CVE-2010-3748 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 18 Oct 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2010-3748 in the wild and no public exploit code.\n\nAffected product: Realnetworks Realplayer. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2010-3748/ (Markdown: https://insights.sbomify.com/CVE-2010-3748/index.md)","id":"CVE-2010-3748","markdown":"https://insights.sbomify.com/CVE-2010-3748/index.md","name":"CVE-2010-3748","record":{"aliases":["GHSA-2vj9-cx9q-8m6r"],"analysis":{"component_type":"desktop_application","fix_type":"upgrade","impacts":["code_execution"],"network_reachable":"yes","non_default_config":false,"product_category":"RealPlayer media player","requires_auth":"none","summary":"Remote attackers can exploit a stack-based buffer overflow in RealPlayer's RichFX component to execute arbitrary code via crafted media files.","user_interaction":"required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"realplayer","vendor":"realnetworks"},{"product":"realplayer_sp","vendor":"realnetworks"}],"cvss":{"score":10,"severity":"critical","source":"nvd","vector":"AV:N/AC:L/Au:N/C:C/I:C/A:C","version":"2.0"},"cwes":[{"id":"CWE-119","name":"Improper Restriction of Operations within the Bounds of a Memory Buffer"}],"description":"Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2010-3748","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":"realnetworks:realplayer","products":["realnetworks:realplayer","realnetworks:realplayer_sp"],"type":"memory_corruption","year":"2010"},"n_packages":0,"n_references":2,"next":{"headline":"Code injection in n/a","id":"CVE-2010-3749"},"packages":[],"prev":{"headline":"Memory corruption in n/a","id":"CVE-2010-3747"},"products":["n/a"],"published":"2010-10-18","related":[{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4244","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4245","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4246","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4249","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4250","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4253","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Code injection in n/a","id":"CVE-2011-4254","kev_date_added":null,"published":"2011-11-24"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-09-16","vendors":["n/a"]},"summary":"Remote attackers can exploit a stack-based buffer overflow in RealPlayer's RichFX component to execute arbitrary code via crafted media files.","url":"https://insights.sbomify.com/CVE-2010-3748/"}