# CVE-2010-3748: Memory corruption in n/a

> Remote attackers can exploit a stack-based buffer overflow in RealPlayer's RichFX component to execute arbitrary code via crafted media files.

- **Severity:** Critical 10.0 (`AV:N/AC:L/Au:N/C:C/I:C/A:C`)
- **Exploited in the wild:** Not known
- **Login needed:** Not needed
- **Attackable:** Over the internet
- **Victim action needed:** A user has to click or open something
- **Fix available:** No
- **Published:** 18 Oct 2010
- **Updated:** 16 Sep 2024
- **Also known as:** GHSA-2vj9-cx9q-8m6r

## What is CVE-2010-3748?

CVE-2010-3748 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 18 Oct 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

### Official description

Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors.

Weakness: CWE-119 (Improper Restriction of Operations within the Bounds of a Memory Buffer)

## Which versions are affected by CVE-2010-3748?

It affects 2 products.


Products: Realnetworks Realplayer, Realnetworks Realplayer Sp.

## How do I fix CVE-2010-3748?

No fix has been published for CVE-2010-3748 yet. Limit exposure of the affected software until one is available.

## Is CVE-2010-3748 being exploited?

There is no known exploitation of CVE-2010-3748 in the wild and no public exploit code.

## Other vulnerabilities in Realnetworks Realplayer

- [CVE-2011-4244](https://insights.sbomify.com/CVE-2011-4244/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4245](https://insights.sbomify.com/CVE-2011-4245/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4246](https://insights.sbomify.com/CVE-2011-4246/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4249](https://insights.sbomify.com/CVE-2011-4249/): Memory corruption in n/a (critical 10.0)
- [CVE-2011-4250](https://insights.sbomify.com/CVE-2011-4250/): Memory corruption in n/a (critical 10.0)

## Fix prompt for AI coding agents

```text
Check this codebase for CVE-2010-3748 and fix it if it is affected.

What it is: CVE-2010-3748 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 18 Oct 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.
Exploitation: There is no known exploitation of CVE-2010-3748 in the wild and no public exploit code.

Affected product: Realnetworks Realplayer. No package-level version data is available, so check the vendor advisory linked from the reference page.

Task:
1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.
2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.
3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.
4. Run the tests and summarise what changed and why.
5. If nothing in the project is affected, say so and change nothing.

Reference: https://insights.sbomify.com/CVE-2010-3748/ (Markdown: https://insights.sbomify.com/CVE-2010-3748/index.md)
```

## Sources

- CVE record: https://www.cve.org/CVERecord?id=CVE-2010-3748
- NVD: https://nvd.nist.gov/vuln/detail/CVE-2010-3748
- OSV: https://osv.dev/vulnerability/CVE-2010-3748

---
From sbomify Insights: https://insights.sbomify.com/CVE-2010-3748/
Summaries are generated and may contain mistakes; the official description above is the record.
