CVE-2010-4380 Memory corruption in n/a

Critical 9.3 Published Updated

Remote attackers can execute arbitrary code via a crafted SOUND file in RealPlayer, requiring user interaction to open the file.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
A user has to click or open something
Fix
None listed

What is CVE-2010-4380?

CVE-2010-4380 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 14 Dec 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

Official description

Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file.

Weakness: CWE-119

Which versions are affected by CVE-2010-4380?

It affects 2 products.

Products include Realnetworks Realplayer, Realnetworks Realplayer Sp.

How do I fix CVE-2010-4380?

No fix has been published for CVE-2010-4380 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2010-4380 being exploited?

There is no known exploitation of CVE-2010-4380 in the wild and no public exploit code.

All Realnetworks Realplayer vulnerabilities

Sources

Also known as GHSA-h854-753r-9xfr.

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