{"answers":{"affected":"It affects 2 products.","exploited":"There is no known exploitation of CVE-2010-4388 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2010-4388 yet. Limit exposure of the affected software until one is available.","what":"CVE-2010-4388 is a medium-severity vulnerability in Realnetworks Realplayer, published on 14 Dec 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2010-4388 and fix it if it is affected.\n\nWhat it is: CVE-2010-4388 is a medium-severity vulnerability in Realnetworks Realplayer, published on 14 Dec 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2010-4388 in the wild and no public exploit code.\n\nAffected product: Realnetworks Realplayer. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2010-4388/ (Markdown: https://insights.sbomify.com/CVE-2010-4388/index.md)","id":"CVE-2010-4388","markdown":"https://insights.sbomify.com/CVE-2010-4388/index.md","name":"CVE-2010-4388","record":{"aliases":["GHSA-qw2f-744w-3w38"],"analysis":{"component_type":"desktop_application","fix_type":"upgrade","impacts":["code_execution","security_bypass"],"network_reachable":"yes","non_default_config":false,"product_category":"RealPlayer media player","requires_auth":"none","summary":"Remote attackers can bypass Local Machine Zone restrictions to load arbitrary ActiveX controls and execute code in RealPlayer via malicious web content.","user_interaction":"required","vuln_class":"security_feature_bypass"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"realplayer","vendor":"realnetworks"},{"product":"realplayer_sp","vendor":"realnetworks"}],"cvss":{"score":4.3,"severity":"medium","source":"nvd","vector":"AV:N/AC:M/Au:N/C:N/I:P/A:N","version":"2.0"},"cwes":[{"id":"CWE-20","name":"Improper Input Validation"}],"description":"The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Security feature bypass in n/a","id":"CVE-2010-4388","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":"realnetworks:realplayer","products":["realnetworks:realplayer","realnetworks:realplayer_sp"],"type":"security_feature_bypass","year":"2010"},"n_packages":0,"n_references":8,"next":{"headline":"Memory corruption in n/a","id":"CVE-2010-4389"},"packages":[],"prev":{"headline":"Memory corruption in n/a","id":"CVE-2010-4387"},"products":["n/a"],"published":"2010-12-14","related":[{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4244","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4245","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4246","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4249","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4250","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Memory corruption in n/a","id":"CVE-2011-4253","kev_date_added":null,"published":"2011-11-24"},{"cvss_score":10,"headline":"Code injection in n/a","id":"CVE-2011-4254","kev_date_added":null,"published":"2011-11-24"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-07","vendors":["n/a"]},"summary":"Remote attackers can bypass Local Machine Zone restrictions to load arbitrary ActiveX controls and execute code in RealPlayer via malicious web content.","url":"https://insights.sbomify.com/CVE-2010-4388/"}