CVE-2010-4392 Memory corruption in n/a

Critical 9.3 Published Updated

Remote attackers can execute arbitrary code by tricking users into opening a crafted RealMedia file with improper integer calculations causing a heap overflow.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
A user has to click or open something
Fix
Available

What is CVE-2010-4392?

CVE-2010-4392 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 14 Dec 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

Official description

Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.1.2 and 2.1.3, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code via crafted ImageMap data in a RealMedia file, related to certain improper integer calculations.

Weakness: CWE-119

Which versions are affected by CVE-2010-4392?

It affects 2 products.

Products include Realnetworks Realplayer, Realnetworks Realplayer Sp.

How do I fix CVE-2010-4392?

Upgrade to a fixed version.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2010-4392 being exploited?

There is no known exploitation of CVE-2010-4392 in the wild and no public exploit code.

All Realnetworks Realplayer vulnerabilities

Sources

Also known as GHSA-fwwr-mh49-42xf.

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