CVE-2010-4394 Memory corruption in n/a
Remote attackers can execute arbitrary code by sending a malicious HTTP response with a long Server header to a user opening a RealPix file.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- A user has to click or open something
- Fix
- None listed
What is CVE-2010-4394?
CVE-2010-4394 is a critical memory corruption vulnerability in Realnetworks Realplayer, published on 14 Dec 2010. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.
Official description
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file.
Weakness: CWE-119
Which versions are affected by CVE-2010-4394?
It affects 2 products.
Products include Realnetworks Realplayer, Realnetworks Realplayer Sp.
How do I fix CVE-2010-4394?
No fix has been published for CVE-2010-4394 yet. Limit exposure of the affected software until one is available.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2010-4394 being exploited?
There is no known exploitation of CVE-2010-4394 in the wild and no public exploit code.
Other vulnerabilities in Realnetworks Realplayer
Sources
Also known as GHSA-96gg-2fqg-g6xm.