# CVE-2011-10014: GTA SA-MP server.cfg Buffer Overflow

> Local attackers can execute arbitrary code via a stack-based buffer overflow in the SA-MP server when processing a malformed configuration file.

- **Severity:** High 8.7 (`CVSS:4.0/AV:L/AC:L/AT:P/PR:N/UI:A/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H`)
- **Exploited in the wild:** Not known
- **Login needed:** Not needed
- **Attackable:** Local or same network only
- **Victim action needed:** A user has to click or open something
- **Fix available:** No
- **Published:** 13 Aug 2025
- **Updated:** 7 Apr 2026
- **Also known as:** GHSA-6ccf-hf2r-5c2j

## What is CVE-2011-10014?

CVE-2011-10014 is a high-severity memory corruption vulnerability in SA-MP Team San Andreas Multiplayer, published on 13 Aug 2025. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.

### Official description

GTA San Andreas Multiplayer (SA-MP) server version 0.3.1.1 is vulnerable to a stack-based buffer overflow triggered by parsing a malformed server.cfg configuration file. The vulnerability allows local attackers to execute arbitrary code when the server binary (samp-server.exe) processes a crafted echo directive containing excessive input. The original 'sa-mp.com' site is defunct, but the community maintains mirrors and forks that may be vulnerable.

Weakness: CWE-121 (Stack-based Buffer Overflow)

## Which versions are affected by CVE-2011-10014?


## How do I fix CVE-2011-10014?

No fix has been published for CVE-2011-10014 yet. Limit exposure of the affected software until one is available.

## Is CVE-2011-10014 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2011-10014 exists.

Public exploit code:

- GTA SA-MP server.cfg Buffer Overflow (metasploit)

## Fix prompt for AI coding agents

```text
Check this codebase for CVE-2011-10014 and fix it if it is affected.

What it is: CVE-2011-10014 is a high-severity memory corruption vulnerability in SA-MP Team San Andreas Multiplayer, published on 13 Aug 2025. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.
Exploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2011-10014 exists.

Affected product: SA-MP Team San Andreas Multiplayer. No package-level version data is available, so check the vendor advisory linked from the reference page.

Task:
1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.
2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.
3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.
4. Run the tests and summarise what changed and why.
5. If nothing in the project is affected, say so and change nothing.

Reference: https://insights.sbomify.com/CVE-2011-10014/ (Markdown: https://insights.sbomify.com/CVE-2011-10014/index.md)
```

## Sources

- CVE record: https://www.cve.org/CVERecord?id=CVE-2011-10014
- NVD: https://nvd.nist.gov/vuln/detail/CVE-2011-10014
- OSV: https://osv.dev/vulnerability/CVE-2011-10014

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From sbomify Insights: https://insights.sbomify.com/CVE-2011-10014/
Summaries are generated and may contain mistakes; the official description above is the record.
