# CVE-2011-10028: RealNetworks Arcade Games StubbyUtil.ProcessMgr ActiveX Arbitrary Code Execution

> Remote attackers can execute arbitrary commands on Windows machines via the RealArcade ActiveX control's unrestricted Exec method.

- **Severity:** High 8.7 (`CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:P/VC:H/VI:H/VA:H/SC:N/SI:N/SA:N`)
- **Exploited in the wild:** Not known
- **Login needed:** Not needed
- **Attackable:** Over the internet
- **Victim action needed:** A user has to click or open something
- **Fix available:** No
- **Published:** 20 Aug 2025
- **Updated:** 15 May 2026
- **Also known as:** GHSA-7hjw-6q7q-jc3c

## What is CVE-2011-10028?

CVE-2011-10028 is a high-severity command injection vulnerability in RealNetworks RealArcade ActiveX, published on 20 Aug 2025. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.

### Official description

The RealNetworks RealArcade platform includes an ActiveX control (InstallerDlg.dll, version 2.6.0.445) that exposes a method named Exec via the StubbyUtil.ProcessMgr COM object. This method allows remote attackers to execute arbitrary commands on a victim's Windows machine without proper validation or restrictions. This platform was sometimes referred to or otherwise known as RealArcade or Arcade Games and has since consolidated with RealNetworks' platform, GameHouse.

Weakness: CWE-623 (Unsafe ActiveX Control Marked Safe For Scripting)

## Which versions are affected by CVE-2011-10028?


## How do I fix CVE-2011-10028?

No fix has been published for CVE-2011-10028 yet. Limit exposure of the affected software until one is available.

## Is CVE-2011-10028 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2011-10028 exists.

Public exploit code:

- Real Networks Arcade Games StubbyUtil.ProcessMgr ActiveX Arbitrary Code Execution (metasploit)

## Fix prompt for AI coding agents

```text
Check this codebase for CVE-2011-10028 and fix it if it is affected.

What it is: CVE-2011-10028 is a high-severity command injection vulnerability in RealNetworks RealArcade ActiveX, published on 20 Aug 2025. An attacker can exploit it over the internet without logging in, and only if a user opens a file or follows a link.
Exploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2011-10028 exists.

Affected product: RealNetworks RealArcade ActiveX. No package-level version data is available, so check the vendor advisory linked from the reference page.

Task:
1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.
2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.
3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.
4. Run the tests and summarise what changed and why.
5. If nothing in the project is affected, say so and change nothing.

Reference: https://insights.sbomify.com/CVE-2011-10028/ (Markdown: https://insights.sbomify.com/CVE-2011-10028/index.md)
```

## Sources

- CVE record: https://www.cve.org/CVERecord?id=CVE-2011-10028
- NVD: https://nvd.nist.gov/vuln/detail/CVE-2011-10028
- OSV: https://osv.dev/vulnerability/CVE-2011-10028

---
From sbomify Insights: https://insights.sbomify.com/CVE-2011-10028/
Summaries are generated and may contain mistakes; the official description above is the record.
