CVE-2014-4334 Memory corruption in n/a
Remote attackers can execute arbitrary code via a stack-based buffer overflow in the game's network service.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Over the internet
- Victim action needed
- Not needed
- Fix
- None listed
What is CVE-2014-4334?
CVE-2014-4334 is a high-severity memory corruption vulnerability in n/a, published on 19 Jun 2014. An attacker can exploit it over the internet without logging in, with no action from the victim.
Official description
Stack-based buffer overflow in Ubisoft Rayman Legends before 1.3.140380 allows remote attackers to execute arbitrary code via a long string in the "second connection" to TCP port 1001.
Weakness: CWE-119
Which versions are affected by CVE-2014-4334?
It affects 1 product.
Products include Ubi Rayman Legends.
How do I fix CVE-2014-4334?
No fix has been published for CVE-2014-4334 yet. Limit exposure of the affected software until one is available.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2014-4334 being exploited?
There is no known exploitation of CVE-2014-4334 in the wild and no public exploit code.
Public exploit code: 1 Exploit-DB entry.
Sources
Also known as GHSA-6c68-v535-4rww.