{"answers":{"affected":"It affects 1 product.","exploited":"There is no known exploitation of CVE-2017-6903 in the wild and no public exploit code.","fix":"Upgrade to a fixed version.","what":"CVE-2017-6903 is a high-severity code injection vulnerability in n/a, published on 14 Mar 2017. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2017-6903 and fix it if it is affected.\n\nWhat it is: CVE-2017-6903 is a high-severity code injection vulnerability in n/a, published on 14 Mar 2017. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2017-6903 in the wild and no public exploit code.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2017-6903/ (Markdown: https://insights.sbomify.com/CVE-2017-6903/index.md)","id":"CVE-2017-6903","markdown":"https://insights.sbomify.com/CVE-2017-6903/index.md","name":"CVE-2017-6903","record":{"aliases":["DEBIAN-CVE-2017-6903","DSA-3812-1","GHSA-hcjf-mh94-fp2w","UBUNTU-CVE-2017-6903"],"analysis":{"component_type":"desktop_application","fix_type":"upgrade","impacts":["code_execution","privilege_escalation"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Quake 3 engine game","requires_auth":"none","summary":"Attackers can execute arbitrary native code via malicious auto-downloaded files in Quake 3 engine games, leading to sandbox escape and privilege escalation.","user_interaction":"required","vuln_class":"code_injection"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"ioquake3","vendor":"ioquake3"}],"cvss":{"score":7.8,"severity":"high","source":"nvd","vector":"CVSS:3.0/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","version":"3.0"},"cwes":[],"description":"In ioquake3 before 2017-03-14, the auto-downloading feature has insufficient content restrictions. This also affects Quake III Arena, OpenArena, OpenJK, iortcw, and other id Tech 3 (aka Quake 3 engine) forks. A malicious auto-downloaded file can trigger loading of crafted auto-downloaded files as native code DLLs. A malicious auto-downloaded file can contain configuration defaults that override the user's. Executable bytecode in a malicious auto-downloaded file can set configuration variables to values that will result in unwanted native code DLLs being loaded, resulting in sandbox escape.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":true,"headline":"Code injection in n/a","id":"CVE-2017-6903","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"code_injection","year":"2017"},"n_packages":0,"n_references":10,"next":{"headline":"Cross-site scripting in n/a","id":"CVE-2017-6905"},"packages":[],"prev":{"headline":"DO NOT USE THIS CANDIDATE NUMBER.","id":"CVE-2017-6902"},"products":["n/a"],"published":"2017-03-14","related":[{"cvss_score":9.8,"headline":"Memory corruption in n/a","id":"CVE-2017-11721","kev_date_added":null,"published":"2017-08-03"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-05","vendors":["n/a"]},"summary":"Attackers can execute arbitrary native code via malicious auto-downloaded files in Quake 3 engine games, leading to sandbox escape and privilege escalation.","url":"https://insights.sbomify.com/CVE-2017-6903/"}