CVE-2018-20817 Memory corruption in n/a

Critical 9.8 Published Updated

Remote attackers can execute arbitrary code on the target machine by sending a malicious Steam authentication request due to a missing size check.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
Not needed
Fix
None listed

What is CVE-2018-20817?

CVE-2018-20817 is a critical memory corruption vulnerability in n/a, published on 19 Apr 2019. An attacker can exploit it over the internet without logging in, with no action from the victim.

Official description

SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.

Weakness: CWE-119

Which versions are affected by CVE-2018-20817?

It affects 1 product.

Products include Activision Call of Duty\.

How do I fix CVE-2018-20817?

No fix has been published for CVE-2018-20817 yet. Limit exposure of the affected software until one is available.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2018-20817 being exploited?

There is no known exploitation of CVE-2018-20817 in the wild and no public exploit code.

Sources

Also known as GHSA-jphr-rfwm-72w3.

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