CVE-2021-30481 Memory corruption in n/a
Remote authenticated users can execute arbitrary code via a buffer overflow in Steam invites when a Source engine game is installed.
- Exploited in the wild
- Not known
- Login needed
- Any signed-in user
- Attackable
- Over the internet
- Victim action needed
- A user has to click or open something
- Fix
- None listed
What is CVE-2021-30481?
CVE-2021-30481 is a high-severity memory corruption vulnerability in n/a, published on 10 Apr 2021. Any signed-in user can exploit it over the network, and only if a user opens a file or follows a link.
Official description
Valve Steam before 2021-04-17, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click.
Weakness: CWE-120
Which versions are affected by CVE-2021-30481?
It affects 1 product.
Products include Valvesoftware Steam Client.
How do I fix CVE-2021-30481?
No fix has been published for CVE-2021-30481 yet. Limit exposure of the affected software until one is available.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2021-30481 being exploited?
There is no known exploitation of CVE-2021-30481 in the wild and no public exploit code.
Public exploit code: 1 proofs of concept on GitHub.
Other vulnerabilities in n/a
Sources
Also known as GHSA-3jx7-82j9-5prx.