{"answers":{"affected":"It affects 1 product.","exploited":"There is no known exploitation of CVE-2021-32238 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2021-32238 yet. Limit exposure of the affected software until one is available.","what":"CVE-2021-32238 is a high-severity memory corruption vulnerability in n/a, published on 18 May 2021. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2021-32238 and fix it if it is affected.\n\nWhat it is: CVE-2021-32238 is a high-severity memory corruption vulnerability in n/a, published on 18 May 2021. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2021-32238 in the wild and no public exploit code.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2021-32238/ (Markdown: https://insights.sbomify.com/CVE-2021-32238/index.md)","id":"CVE-2021-32238","markdown":"https://insights.sbomify.com/CVE-2021-32238/index.md","name":"CVE-2021-32238","record":{"aliases":["GHSA-h284-6789-756m"],"analysis":{"component_type":"desktop_application","fix_type":"patch","impacts":["code_execution","denial_of_service"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Rocket League game","requires_auth":"none","summary":"A stack-based buffer overflow in Rocket League allows attackers to execute arbitrary code or cause denial of service via malicious UPK files.","user_interaction":"required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"rocket_league","vendor":"psyonix"}],"cvss":{"score":7.8,"severity":"high","source":"nvd","vector":"CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H","version":"3.1"},"cwes":[{"id":"CWE-787","name":"Out-of-bounds Write"}],"description":"Epic Games / Psyonix Rocket League \u003c=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Memory corruption in n/a","id":"CVE-2021-32238","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2021"},"n_packages":0,"n_references":3,"next":{"headline":"File upload in n/a","id":"CVE-2021-32243"},"packages":[],"prev":{"headline":"Code injection in n/a","id":"CVE-2021-32234"},"products":["n/a"],"published":"2021-05-18","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-03","vendors":["n/a"]},"summary":"A stack-based buffer overflow in Rocket League allows attackers to execute arbitrary code or cause denial of service via malicious UPK files.","url":"https://insights.sbomify.com/CVE-2021-32238/"}