{"answers":{"affected":"It affects 1 product.","exploited":"There is no known exploitation of CVE-2021-34170 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2021-34170 yet. Limit exposure of the affected software until one is available.","what":"CVE-2021-34170 is a critical code injection vulnerability in n/a, published on 15 Jun 2021. An attacker can exploit it over the internet without logging in, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2021-34170 and fix it if it is affected.\n\nWhat it is: CVE-2021-34170 is a critical code injection vulnerability in n/a, published on 15 Jun 2021. An attacker can exploit it over the internet without logging in, with no action from the victim.\nExploitation: There is no known exploitation of CVE-2021-34170 in the wild and no public exploit code.\n\nAffected product: n/a. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2021-34170/ (Markdown: https://insights.sbomify.com/CVE-2021-34170/index.md)","id":"CVE-2021-34170","markdown":"https://insights.sbomify.com/CVE-2021-34170/index.md","name":"CVE-2021-34170","record":{"aliases":["GHSA-9cph-jfv5-gqcp"],"analysis":{"component_type":"desktop_application","fix_type":"no_fix_stated","impacts":["code_execution"],"network_reachable":"yes","non_default_config":false,"product_category":"Dark Souls III game","requires_auth":"none","summary":"Remote attackers can execute arbitrary code in Dark Souls III, posing a risk to players connecting to malicious servers.","user_interaction":"not_required","vuln_class":"code_injection"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"mitre","cpe":[{"product":"dark_souls_iii","vendor":"fromsoftware"}],"cvss":{"score":9.8,"severity":"critical","source":"nvd","vector":"CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H","version":"3.1"},"cwes":[],"description":"Bandai Namco FromSoftware Dark Souls III allows remote attackers to execute arbitrary code.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Code injection in n/a","id":"CVE-2021-34170","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"code_injection","year":"2021"},"n_packages":0,"n_references":1,"next":{"headline":"Denial of service in n/a","id":"CVE-2021-34173"},"packages":[],"prev":{"headline":"Cross-site request forgery in n/a","id":"CVE-2021-34167"},"products":["n/a"],"published":"2021-06-15","related":[{"cvss_score":9.8,"headline":"Memory corruption in n/a","id":"CVE-2022-24126","kev_date_added":null,"published":"2022-03-19"},{"cvss_score":8.8,"headline":"Missing authorization in n/a","id":"CVE-2022-24125","kev_date_added":null,"published":"2022-03-20"}],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"US public information, NVD API terms","name":"NVD"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":null,"exploitation":null,"technical_impact":null},"state":"PUBLISHED","updated":"2024-08-04","vendors":["n/a"]},"summary":"Remote attackers can execute arbitrary code in Dark Souls III, posing a risk to players connecting to malicious servers.","url":"https://insights.sbomify.com/CVE-2021-34170/"}