CVE-2025-13952 GPU DDK - libusc UAF via WebGPU shaders at MergeConsecutiveBarriersBP

Critical 9.8 Published Updated

A use-after-free in the Android GPU shader compiler allows attackers to execute code or escalate privileges via malicious web content.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Over the internet
Victim action needed
Not needed
Fix
Available

What is CVE-2025-13952?

CVE-2025-13952 is a critical use after free vulnerability in Imagination Technologies Graphics DDK, published on 24 Jan 2026. An attacker can exploit it over the internet without logging in, with no action from the victim.

Official description

A web page that contains unusual GPU shader code is loaded from the Internet into the GPU compiler process triggers a write use-after-free crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.

The shader code contained in the web page executes a path in the compiler that held onto an out of date pointer, pointing to a freed memory object.

Weakness: CWE-416

Which versions are affected by CVE-2025-13952?

It affects 1 product.

Products include Imaginationtech Ddk.

How do I fix CVE-2025-13952?

Apply the vendor's patch.

Upgrade to the fixed version. These bugs are found with fuzzing and sanitisers and avoided by memory-safe languages. More about Use after free.

Is CVE-2025-13952 being exploited?

There is no known exploitation of CVE-2025-13952 in the wild and no public exploit code.

Sources

Also known as A-464496427, ASB-A-464496427, GHSA-2275-6765-h9pg.

Is CVE-2025-13952 in your software?

Upload an SBOM and sbomify checks it against every vulnerability here, every day.

Check your SBOMs for free