{"answers":{"affected":"","exploited":"There is no known exploitation of CVE-2025-54065 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2025-54065 yet. Limit exposure of the affected software until one is available.","what":"CVE-2025-54065 is a high-severity code injection vulnerability in gzdoom, published on 3 Dec 2025. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2025-54065 and fix it if it is affected.\n\nWhat it is: CVE-2025-54065 is a high-severity code injection vulnerability in gzdoom, published on 3 Dec 2025. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2025-54065 in the wild and no public exploit code.\n\nAffected product: gzdoom. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2025-54065/ (Markdown: https://insights.sbomify.com/CVE-2025-54065/index.md)","id":"CVE-2025-54065","markdown":"https://insights.sbomify.com/CVE-2025-54065/index.md","name":"CVE-2025-54065","record":{"aliases":["GHSA-prhc-chfw-32jg"],"analysis":{"component_type":"desktop_application","fix_type":"upgrade","impacts":["code_execution"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"GZDoom game engine","requires_auth":"low_privilege","summary":"Attackers can execute arbitrary code by crafting malicious ZScript actor states that manipulate JIT-compiled code sections in the GZDoom engine.","user_interaction":"required","vuln_class":"code_injection"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"GitHub_M","cpe":[],"cvss":{"score":7.8,"severity":"high","source":"cna","vector":"CVSS:3.1/AV:L/AC:L/PR:L/UI:R/S:C/C:H/I:H/A:N","version":"3.1"},"cwes":[{"id":"CWE-913","name":"Improper Control of Dynamically-Managed Code Resources"}],"description":"GZDoom is a feature centric port for all Doom engine games. GZDoom is an open source Doom engine. In versions 4.14.2 and earlier, ZScript actor state handling allows scripts to read arbitrary addresses, write constants into the JIT-compiled code section, and redirect control flow through crafted FState and VMFunction structures. A script can copy FState structures into a writable buffer, modify function pointers and state transitions, and cause execution of attacker-controlled bytecode, leading to arbitrary code execution.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":false,"headline":"GZDoom engine allows arbitrary code execution via ZScript actor states","id":"CVE-2025-54065","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"code_injection","year":"2025"},"n_packages":0,"n_references":1,"next":{"headline":"DiracX-Web login page has Open Redirect vulnerability","id":"CVE-2025-54066"},"packages":[],"prev":{"headline":"rucio-server, rucio-ui, and rucio-webui vulnerable to insertion of X-Rucio-Auth-Token in apache access logfiles","id":"CVE-2025-54064"},"products":["gzdoom"],"published":"2025-12-03","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":"no","exploitation":"none","technical_impact":"partial"},"state":"PUBLISHED","updated":"2025-12-03","vendors":["ZDoom"]},"summary":"Attackers can execute arbitrary code by crafting malicious ZScript actor states that manipulate JIT-compiled code sections in the GZDoom engine.","url":"https://insights.sbomify.com/CVE-2025-54065/"}