CVE-2026-111152 Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader
Attackers can cause crashes or read sensitive memory by supplying a crafted ZXAYEMUL file to applications using the Game Music Emu library.
- Exploited in the wild
- Not known
- Login needed
- Not needed
- Attackable
- Local or same network only
- Victim action needed
- A user has to click or open something
- Fix
- Available
What is CVE-2026-111152?
CVE-2026-111152 is a medium-severity memory corruption vulnerability in libgme game-music-emu, published on 15 Oct 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.
Official description
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
Weakness: CWE-125
Which versions are affected by CVE-2026-111152?
How do I fix CVE-2026-111152?
Apply the vendor's patch.
Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.
Is CVE-2026-111152 being exploited?
It is not confirmed as exploited in the wild, but public exploit code for CVE-2026-111152 exists.
Sources
Also known as DEBIAN-CVE-2026-111152, ECHO-322b-94b4-a99c, GHSA-wm76-g833-ghjv, UBUNTU-CVE-2026-111152.