CVE-2026-111152 Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader

Medium 6.8 Published Updated

Attackers can cause crashes or read sensitive memory by supplying a crafted ZXAYEMUL file to applications using the Game Music Emu library.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Local or same network only
Victim action needed
A user has to click or open something
Fix
Available

What is CVE-2026-111152?

CVE-2026-111152 is a medium-severity memory corruption vulnerability in libgme game-music-emu, published on 15 Oct 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.

Official description

Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.

Weakness: CWE-125

Which versions are affected by CVE-2026-111152?

How do I fix CVE-2026-111152?

Apply the vendor's patch.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2026-111152 being exploited?

It is not confirmed as exploited in the wild, but public exploit code for CVE-2026-111152 exists.

Sources

Also known as DEBIAN-CVE-2026-111152, ECHO-322b-94b4-a99c, GHSA-wm76-g833-ghjv, UBUNTU-CVE-2026-111152.

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