{"answers":{"affected":"","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2026-111152 exists.","fix":"Apply the vendor's patch.","what":"CVE-2026-111152 is a medium-severity memory corruption vulnerability in libgme game-music-emu, published on 15 Oct 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2026-111152 and fix it if it is affected.\n\nWhat it is: CVE-2026-111152 is a medium-severity memory corruption vulnerability in libgme game-music-emu, published on 15 Oct 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2026-111152 exists.\n\nAffected product: libgme game-music-emu. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2026-111152/ (Markdown: https://insights.sbomify.com/CVE-2026-111152/index.md)","id":"CVE-2026-111152","markdown":"https://insights.sbomify.com/CVE-2026-111152/index.md","name":"CVE-2026-111152","record":{"aliases":["DEBIAN-CVE-2026-111152","ECHO-322b-94b4-a99c","GHSA-wm76-g833-ghjv","UBUNTU-CVE-2026-111152"],"analysis":{"component_type":"library","fix_type":"patch","impacts":["denial_of_service","data_read"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Game music emulation library","requires_auth":"none","summary":"Attackers can cause crashes or read sensitive memory by supplying a crafted ZXAYEMUL file to applications using the Game Music Emu library.","user_interaction":"required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"VulnCheck","cpe":[],"cvss":{"score":6.8,"severity":"medium","source":"cna","vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N","version":"4.0"},"cwes":[{"id":"CWE-125","name":"Out-of-bounds Read"}],"description":"Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"weaponised"},"has_fix":true,"headline":"Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader","id":"CVE-2026-111152","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2026"},"n_packages":0,"n_references":5,"next":{"headline":"Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_","id":"CVE-2026-111153"},"packages":[],"prev":{"headline":"OpenJPH through 0.32.0 Heap Out-of-Bounds Write in HTJ2K Cleanup-Pass Decoder","id":"CVE-2026-111151"},"products":["game-music-emu"],"published":"2026-10-15","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":"no","exploitation":"poc","technical_impact":"partial"},"state":"PUBLISHED","updated":"2026-10-16","vendors":["libgme"]},"summary":"Attackers can cause crashes or read sensitive memory by supplying a crafted ZXAYEMUL file to applications using the Game Music Emu library.","url":"https://insights.sbomify.com/CVE-2026-111152/"}