{"answers":{"affected":"","exploited":"There is no known exploitation of CVE-2026-14765 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2026-14765 yet. Limit exposure of the affected software until one is available.","what":"CVE-2026-14765 is a high-severity vulnerability in Epic Games Unreal Engine, published on 14 Oct 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2026-14765 and fix it if it is affected.\n\nWhat it is: CVE-2026-14765 is a high-severity vulnerability in Epic Games Unreal Engine, published on 14 Oct 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2026-14765 in the wild and no public exploit code.\n\nAffected product: Epic Games Unreal Engine. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2026-14765/ (Markdown: https://insights.sbomify.com/CVE-2026-14765/index.md)","id":"CVE-2026-14765","markdown":"https://insights.sbomify.com/CVE-2026-14765/index.md","name":"CVE-2026-14765","record":{"aliases":["GHSA-23f6-w88j-75xf"],"analysis":{"component_type":"library","fix_type":"configuration_change","impacts":["code_execution"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Unreal Engine game engine","requires_auth":"none","summary":"Attackers can execute arbitrary code via malicious URLs in Unreal Engine games due to insecure default URL scheme settings allowing file execution.","user_interaction":"required","vuln_class":"misconfiguration"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"AHA","cpe":[],"cvss":{"score":7.7,"severity":"high","source":"cna","vector":"CVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H","version":"3.1"},"cwes":[{"id":"CWE-1188","name":"Initialization of a Resource with an Insecure Default"}],"description":"Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL). The URL scheme filter (FURLRequestFilter) is empty by default, which permits all URL schemes. On Windows, this results in a call to ShellExecuteW() with the open verb, so a supplied file:/// URI causes the referenced file to be executed. Any Unreal Engine game that loads user-generated content containing Blueprints is vulnerable to command execution via a malicious local file or a remote file on a WebDAV share. This is an instance of CWE-1188 (Initialization of a Resource with an Insecure Default).","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Epic Games Unreal Engine Insecure Default URL Scheme Allowance in LaunchURL","id":"CVE-2026-14765","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"misconfiguration","year":"2026"},"n_packages":0,"n_references":2,"next":{"headline":"CodeAstro Apartment Visitor Management System POST Parameter search-result.php sql injection","id":"CVE-2026-14766"},"packages":[],"prev":{"headline":"code-projects Hotel and Tourism Reservation Event Management add_event.php sql injection","id":"CVE-2026-14764"},"products":["Unreal Engine"],"published":"2026-10-14","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":"no","exploitation":"none","technical_impact":"total"},"state":"PUBLISHED","updated":"2026-10-18","vendors":["Epic Games"]},"summary":"Attackers can execute arbitrary code via malicious URLs in Unreal Engine games due to insecure default URL scheme settings allowing file execution.","url":"https://insights.sbomify.com/CVE-2026-14765/"}