CVE-2026-16280 GPU DDK - Integer overflow in _PMRLogicalOffsetToPhysicalOffset
- Exploited in the wild
- Not known
- Fix
- None listed
What is CVE-2026-16280?
CVE-2026-16280 is a critical vulnerability in Imagination Technologies Graphics DDK, published on 24 Jul 2026.
Official description
An integer overflow when calculating physical offsets for sparse PMRs may result in 32-bit truncation of address computations for PMRs larger than 4 GB. This can lead to incorrect GPU MMU mappings and may allow a non-privileged user to trigger access to unintended physical memory, resulting in memory corruption or information disclosure.
Weakness: CWE-190
Which versions are affected by CVE-2026-16280?
It affects 1 product.
Products include Imaginationtech Ddk.
How do I fix CVE-2026-16280?
No fix has been published for CVE-2026-16280 yet. Limit exposure of the affected software until one is available.
Is CVE-2026-16280 being exploited?
There is no known exploitation of CVE-2026-16280 in the wild and no public exploit code.
Other vulnerabilities in Imagination Technologies Graphics DDK
- CVE-2025-13952 GPU DDK - libusc UAF via WebGPU shaders at MergeConsecutiveBarriersBP
- CVE-2026-21732 GPU DDK - libusc OOB write at ConvertSwitchToArrayLookupBP during WebGPU shader compilation
- CVE-2025-25176 GPU DDK - GPU Register value contents leaked from secure workloads to non-secure world
- CVE-2025-58411 GPU DDK - Reservation::psMappedPMR can change while used by a freelist -> UAF
- CVE-2025-0467 GPU DDK - rgxfw_hwperf_get_packet_buffer OOB write
Sources
Also known as GHSA-hw4h-9c69-9q35.